Transactions of the Digital Games Research Association -- Vol. 3, No. 3
2018-07-10T18:31:02Z (GMT)
by
<ul>
<li>British Digital Game Studies <em>Garry Crawford, Esther MacCallum-Stewart, & Paolo Ruffino</em></li>
<li>Game Design Lineages: Minecraft’s Inventory <em>Chris Bateman & José P. Zagal</em></li>
<li>Is Pokémon GO Feminist? An Actor-Network Theory Analysis <em>Carina Assuncao</em></li>
<li>Computer Gameplay and the Aesthetic Practices ofthe Self:Game Studies and the Late Work of Michel Foucault <em>Feng Zhu</em></li>
<li>Traumatic, Spectacular Prologues: AAA Players as Ethical Witnesses <em>Joanna Cuttell</em></li>
<li>Interpassivity and the Joy of Delegated Play in Idle Games <em>Sonia Fizek</em></li>
</ul>