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Active Learning and Best-Response Dynamics

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posted on 01.01.2007 by Maria-Florina Balcan, Chris Berlind, Avrim Blum, Emma Cohen, Kaushik Patnaik, Le Song

We consider a setting in which low-power distributed sensors are each making highly noisy measurements of some unknown target function. A center wants to accurately learn this function by querying a small number of sensors, which ordinarily would be impossible due to the high noise rate. The question we address is whether local communication among sensors, together with natural best-response dynamics in an appropriately-defined game, can denoise the system without destroying the true signal and allow the center to succeed from only a small number of active queries. We prove positive (and negative) results on the denoising power of several natural dynamics, and also show experimentally that when combined with recent agnostic active learning algorithms, this process can achieve low error from very few queries, performing substantially better than active or passive learning without these denoising dynamics as well as passive learning with denoising.

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This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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01/01/2007

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