Computing Supergame Equilibria
journal contributionposted on 01.06.1963 by Kenneth L Judd, Sevin Yeltekin Sleet, James Conklin
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We present a general method for computing the set of supergame equilibria in infinitely repeated games with perfect monitoring and public randomization. We present a three-stage algorithm which constructs a convex set containing the set of equilibrium values, constructs another convex set contained in the set of equilibrium values, and produces strategies which support them. We explore the properties of this algorithm by applying it to familiar games.