Gather: Design for Impromptu Activity Support Utilizing Social Networks
journal contributionposted on 01.01.2005 by Braden Kowitz, Hari Khalsa, Alex Darrow, John Zimmerman
Any type of content formally published in an academic journal, usually following a peer-review process.
This project examines impromptu gathering of 20-30 year old urban dwellers. We examine current products in the space, and look to Voice User Interfaces to provide highly interactive interfaces in the mobile context. We summarize data from a diary study and focus groups into a set of design principles for this product space. Finally, we propose our design for Gather, a system that meets the communication and coordination needs for impromptu activity planning. By utilizing multiple interaction modes, this system facilitates and rapidly promotes the formation and commencement of activities.