Well Played--Vol. 2, No. 2

2013-09-09T00:00:00Z (GMT) by John Sharp
  • Inhabiting Games Well (If not Uncomfortably...)--Casey O’Donnell
  • Critical Literacy: Game Criticism for Game Developers--Yotam Haimberg
  • Well-played and well-debated: Understanding perspective in contested affinity spaces--Sean Duncan
  • On justification: WoW, EQ2 and Aion forums--Thibault Philippette, Baptiste Campion
  • Why we Glitch: process, meaning and pleasure in the discovery, documentation, sharing and use of videogame exploits--Alan Meades