Well Played--Vol. 2 No. 2.pdf.pdf' (7.58 MB)

Well Played--Vol. 2, No. 2

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journal contribution
posted on 09.09.2013 by John Sharp
  • Inhabiting Games Well (If not Uncomfortably...)--Casey O’Donnell
  • Critical Literacy: Game Criticism for Game Developers--Yotam Haimberg
  • Well-played and well-debated: Understanding perspective in contested affinity spaces--Sean Duncan
  • On justification: WoW, EQ2 and Aion forums--Thibault Philippette, Baptiste Campion
  • Why we Glitch: process, meaning and pleasure in the discovery, documentation, sharing and use of videogame exploits--Alan Meades

History

Publisher Statement

IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.

Date

09/09/2013

ISBN

2164-3458

Publisher

Carnegie Mellon University: ETC Press, Pittsburgh, PA

Page Count

110

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