Well Played -- Vol. 4 No. 2 (Special Issue on Learning and Games.pdf.pdf' (2.81 MB)

Well Played -- Vol. 4, No. 2 (Special Issue on Learning and Games)

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journal contribution
posted on 23.09.2015, 00:00 by Stephen Jacobs
  • Medulla: A 2D sidescrolling platformer game that teaches basic brain structure and function
  • Play or science? a study of learning and framing in crowdscience
  • Barriers To Learning About Mental Illness Through Empathy Games – Results Of A User Study On Perfection
  • Zombie-based critical learning – teaching moral philosophy with The Walking Dead
  • Distributed Teaching and Learning Systems in Dota 2
  • An Analysis of Plague, Inc.: Evolved for Learning

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Publisher Statement

TEXT: The text of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 2.5 License(http://creativecommons.org/licenses/by-nc-nd/2.5/) IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.

Date

23/09/2015

Publisher

Carnegie Mellon University: ETC Press, Pittsburgh, PA

Page Count

134

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