Well Played -- Vol. 4 No. 3 (Special Issue on Diversity in Games.pdf.pdf' (2.74 MB)

Well Played -- Vol. 4, No. 3 (Special Issue on Diversity in Games)

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journal contribution
posted on 24.11.2015, 00:00 by Jane Pinckard
  • From Pixel Babes to Active Agents – How to Fix the Lack of Diversity in Female Digital Game Characters
  • I Choose You! Diversity in the Design of Pokémon
  • Actions speak louder than hypersexualized pixels: A partnership with Lara Croft
  • “This Is My Story”: Representation and Change in Final Fantasy X-2
  • Hiding in the Tall Grass: Searching for Queer Stories in Pokémon
  • Never Alone (Kisima Inŋitchuŋa): Possibilities for participatory game design
  • Death of the Gamer Slaying Gendered Power Fantasies in Legendary Axe II (Victor Musical Industries, 1990)

History

Publisher Statement

TEXT: The text of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 2.5 License (http://creativecommons.org/licenses/by-nc-nd/2.5/) IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.

Date

24/11/2015

Publisher

Carnegie Mellon University: ETC Press, Pittsburgh, PA

Page Count

136

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