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AnyPhone: Moblie Applications for Everyone

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journal contribution
posted on 01.01.2007, 00:00 by Eric Paulos, Parul Vora, August Joki, Anthony Burke
The mobile phone is one of the most commonly carried pieces of personal, readily accessible digital technologies. Beyond just voice calls, they function as digital cameras, PDAs, internet consoles, and email and instant messaging clients. The demand for improved operating systems and programming languages has given rise to a wide range of hardware and programming APIs. However, the designers of these mobile phone applications are continuously challenged with two inescapable aggravations: (1) how will users locate and download the application to their mobile phone and (2) will the application be compatible with their phone’s hardware? We undertook the challenge to discover the design space of mobile phone applications that required no downloading or installation procedure and would operate on any mobile phone regardless of the phone’s network, carrier, operating system, age, or hardware. We developed and deployed two such applications – Tree-Map Arrival Information and Group Voting.


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Copyright © 2007 by the Association for Computing Machinery, Inc. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from Publications Dept., ACM, Inc., fax +1 (212) 869-0481, or © ACM, 2007. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in the Proceedings of the 2007 conference on Designing for User eXperiences {978-1-60558-308-2 (2007)}



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