Behind the Black Box: Sessions with Game Engine Programmers
journal contribution
posted on 2024-10-28, 18:13 authored by Caleb BiascoCaleb Biasco, Jared EttingerJared Ettinger, Jacob WilsonJacob Wilson, Chaojie ZhuChaojie Zhu, Yidi ZhuYidi ZhuTable of Contents
- Foreward
Cort Stratton
- Why Game Engine Development is Worth Learning
Casey Muratori
- An Engine Developer's Toolbox
Jeff Preshing
- Engine Programming is All Plumbing
Amandine Coget
- The Definition and Beginning of a Game Engine
Adam Serdar
- Growing Pains in Engine Development
Aras Pranckevičius
- Wisdom from Working at AAA Studios for 15 Years
Elan Ruskin
- Going Beyond the Books
Shanee Nishry
- Thinking About the Data
Martin Middleton
- The Engine Sandwich: Made with Super Meat
Tommy Refenes
- A Lost Art
Raymond Graham
History
Date
2018-11-20Publisher
Carnegie Mellon University: ETC Press, Pittsburgh, PAPage Count
126Usage metrics
Keywords
Licence
Exports
RefWorksRefWorks
BibTeXBibTeX
Ref. managerRef. manager
EndnoteEndnote
DataCiteDataCite
NLMNLM
DCDC