posted on 2002-04-01, 00:00authored byJeffrey S Pierce, Randy Pausch
When creating techniques for manipulating objects at a distance in immersive virtual environments, researchers
have primarily focused on increasing selection range, placement range, and placement accuracy. This focus has led
researchers to create and formally study a series of “arm extension” techniques, which dynamically scale the user’s arm to allow him to manipulate distant objects. Researchers
have also developed representation-based techniques, which allow users to manipulate a distant object by manipulating a copy of it in a handheld representation. However, researchers have not yet formally established the relative value of these techniques. In this paper we present a formal study
comparing Voodoo Dolls, a best-practice representation based technique, with HOMER, a best-practice arm extension
technique. We found that the Voodoo Dolls
technique, which provides better feedback by allowing users to view a manipulated object both up close and at a distance,
allowed users to both position and orient objects more accurately. Our results suggest that researchers should focus on improving feedback for 3D manipulation techniques.