Carnegie Mellon University
Browse

Journal of Games, Self, & Society, Issue 1

Download (7.01 MB)
journal contribution
posted on 2024-10-28, 18:14 authored by Kelli Dunlop, Susan E. Rivers
A peer-reviewed journal created and edited by iThrive Games and published by ETC Press. JGSS encourages interdisciplinary research, conversation, and community around games-related scholarship. The journal highlights work focused on how games, game design, and gameplay contribute to a deeper understanding of learning, health, and humanity. <div><br><div>- American Abyss: Simulating a Modern American Civil War </div><div><i>Edward Castronova, PhD</i> </div><div><br></div><div> - When the Mind Moves Freely, the Body Follows: Exergame Design, Evaluation, and the Curious Case of Pokémon GO </div><div><i>Kathleen Yin, BPharm, PhD and Matthew D. Lee, RN, MS</i> </div><div><br></div><div> - Using Games to Support STEM Curiosity, Identity, and Self-Efficacy </div><div><i>Lindsay Portnoy, PhD and Karen Schrier, PhD</i> </div><div><br></div><div> - Playing Against Abuse: Effects of Procedural and Narrative Persuasive Games </div><div><i>Ruud S. Jacobs PhD, Jeroen Jansz PhD, and Julia Kneer PhD</i><br></div></div>

History

Date

2019-03-18

Publisher

Carnegie Mellon University: ETC Press, Pittsburgh, PA

Page Count

142

Usage metrics

    Exports

    RefWorks
    BibTeX
    Ref. manager
    Endnote
    DataCite
    NLM
    DC