posted on 2004-01-01, 00:00authored byFernando De la Torre, Jordi Casioliva, Jeffrey F. Cohn
Within the past few years, there has been a great
interest in face modeling for analysis (e.g. facial
expression recognition) and synthesis (e.g. virtual
avatars). Two primary approaches are appearance
models (AM) and structure from motion
(SFM). While extensively studied, both approaches
have limitations. We introduce a semi-automatic
method for 3D facial appearance modeling from
video that addresses previous problems. Four main
novelties are proposed:
• A 3D generative facial appearance model integrates
both structure and appearance.
• The model is learned in a semi-unsupervised
manner from video sequences, greatly reducing
the need for tedious manual pre-processing.
• A constrained flow-based stochastic sampling
technique improves specificity in the learning
process.
• In the appearance learning step, we automatically
select the most representative images from
the sequence. By doing so, we avoid biasing
the linear model, speed up processing and enable
more tractable computations.
Preliminary experiments of learning 3D facial appearance
models from video are reported.