posted on 2009-01-01, 00:00authored byBrian Ziebart, Nathan Ratliff, Garratt Gallagher, Kevin Peterson, J. Andrew Bagnell, Martial Hebert, Anind K. Dey, Siddhartha SrinivasaSiddhartha Srinivasa
In this paper, we describe a novel uncertaintybased
technique for predicting the future motions of a moving
person. Our model assumes that people behave purposefully
– efficiently acting to reach intended destinations. We employ
the Markov decision process framework and the principle of
maximum entropy to obtain a probabilistic, approximately
optimal model of human behavior that admits efficient inference
and learning algorithms. The method learns a cost function of
features of the environment that explains previously observed
behavior. This enables generalization to physical changes in
the environment, and entirely different environments. Our
approach enables robots to plan paths that balance time-togoal
and pedestrian disruption. We quantitatively show the
improvement provided by our approach.