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Transactions of the Digital Games Research Association -- Vol. 3, No. 1

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posted on 2024-10-28, 18:12 authored by Christy Dena
<ul> <li>Ways of Being: Pervasive Game Design Ethos in Urban Codemakers <em>Steven Conway & Troy Innocent</em></li> <li>Finding a Way: Techniques to Avoid Schema Tension in Narrative Design <em>Christy Dena</em></li> <li>Scarcity and Survival Horror: Trade as an Instrument of Terror in Pathologic <em>Julian Novitz</em></li> <li>Adolescents as Game Designers: Developing New Literacies <em>Pilar Lacasa, Sara Cortés, & María Ruth García-Pernía</em></li> </ul>

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TEXT: The text of this work is licensed under a Creative CommonsAttribution-NonCommercial-NonDerivative 2.5 License(http://creativecommons.org/licenses/by-nc-nd/2.5/) IMAGES: All images appearing in this work are property of the respective copyright owners,and are not released into the Creative Commons. The respective owners reserve all rights.

Date

2017-04-21

Publisher

Carnegie Mellon University: ETC Press, Pittsburgh, PA

Page Count

142

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