Carnegie Mellon University
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Well Played--Vol. 1, No. 3

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posted on 2024-10-28, 18:13 authored by Drew DavidsonDrew Davidson
<ul> <li><strong>Time Tech and Tales: The fall and rise of the popularity of narration in games seen through Monkey Island 2 and Phoenix Wright: Ace Attorney</strong> Emmanuel Eytan</li> <li><strong>Queue'd Up: The Functioning of Randomized Groups in World of Warcraft</strong> Charles Ecenbarger II</li> <li><strong>EUROPA UNIVERSALIS II: Conquest, trading, diplomacy from the Middle Ages to Napoleon</strong> Simon Egenfeldt-Nielsen</li> <li><strong>Deus Ex Ludos: Representation, Agency, and Ethics in Deus Ex: Invisible War</strong> Joseph Hogle</li> <li><strong>Playing as a Woman as a Woman as if a Man</strong> Gabriela T. Richard</li> </ul>

History

Publisher Statement

IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.

Date

2012-05-02

ISBN

2164-3458

Publisher

Carnegie Mellon University: ETC Press, Pittsburgh, PA

Page Count

106

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