Inhabiting Games Well (If not Uncomfortably...)--Casey O’Donnell
Critical Literacy: Game Criticism for Game Developers--Yotam Haimberg
Well-played and well-debated: Understanding perspective in contested affinity spaces--Sean Duncan
On justification: WoW, EQ2 and Aion forums--Thibault Philippette, Baptiste Campion
Why we Glitch: process, meaning and pleasure in the discovery, documentation, sharing and use of videogame exploits--Alan Meades
History
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