GHOSTS in the Machine_Framework for Cyber-Warfare Exercise NPC Simulation.pdf (596.45 kB)

GHOSTS in the Machine: A Framework for Cyber-Warfare Exercise NPC Simulation

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posted on 17.09.2020, 20:36 by Dustin Updyke, Geoffrey B. Dobson, Thomas G. Podnar, Luke J. Osterritter, Benjamin L. Earl, Adam D. Cerini
This report introduces the GHOSTS ((G)eneral HOSTS) framework, the purpose of which is to create a high level of realism in cyber-warfare exercises by establishing and building behaviorally accurate, autonomous non-player characters (NPCs). The report outlines how the GHOSTS framework accomplishes the creation of simulations in which NPCs realistically represent a vast array of possible encounters and outcomes. The report concludes with a discussion of a case study in which the GHOSTS framework was used. Participants in the exercise reported high levels of realism, which in turn correlated with higher ratings for training value. These results indicate that the GHOSTS framework can be used to create training of the highest quality, effectively preparing cyber-warfare teams for success in real-world situations.

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This material is based upon work funded and supported by the Department of Defense under Contract No. FA8702-15-D-0002 with Carnegie Mellon University for the operation of the Software Engineering Institute, a federally funded research and development center. The view, opinions, and/or findings contained in this material are those of the author(s) and should not be construed as an official Government position, policy, or decision, unless designated by other documentation. References herein to any specific commercial product, process, or service by trade name, trade mark, manufacturer, or otherwise, does not necessarily constitute or imply its endorsement, recommendation, or favoring by Carnegie Mellon University or its Software Engineering Institute. This report was prepared for the SEI Administrative Agent AFLCMC/AZS 5 Eglin Street Hanscom AFB, MA 01731-2100 NO WARRANTY. THIS CARNEGIE MELLON UNIVERSITY AND SOFTWARE ENGINEERING INSTITUTE MATERIAL IS FURNISHED ON AN "AS-IS" BASIS. CARNEGIE MELLON UNIVERSITY MAKES NO WARRANTIES OF ANY KIND, EITHER EXPRESSED OR IMPLIED, AS TO ANY MATTER INCLUDING, BUT NOT LIMITED TO, WARRANTY OF FITNESS FOR PURPOSE OR MERCHANTABILITY, EXCLUSIVITY, OR RESULTS OBTAINED FROM USE OF THE MATERIAL. CARNEGIE MELLON UNIVERSITY DOES NOT MAKE ANY WARRANTY OF ANY KIND WITH RESPECT TO FREEDOM FROM PATENT, TRADEMARK, OR COPYRIGHT INFRINGEMENT.

Date

02/12/2018

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Copyright 2018 Carnegie Mellon University. All Rights Reserved.

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